About Me
Hi, I'm Sun-dev. I code Minecraft plugins and train Minecraft-specific LLM models. I've been doing this for over 5 years and have developed deep expertise in Folia, Paper, Spigot, Velocity, packets, NMS, and other core APIs that enable rapid development.
Areas of Expertise
Server Platforms
Expert in Paper, Spigot, Folia, and Velocity for building scalable server solutions.
Core APIs
Deep knowledge of NMS, packets, and internal APIs for advanced functionality.
AI & ML
Training Minecraft-specific LLM models for intelligent plugin behavior.
Network Architecture
Designing and implementing multi-server network infrastructures.
Custom Solutions
Building tailored plugins that meet unique server requirements.
Rapid Development
Fast turnaround times without compromising on quality or reliability.
Technical Skills
Proficiency levels across different technologies and platforms
Languages
Platforms
Advanced
My Journey
Started Plugin Development
Began learning Java and Spigot API, creating first custom plugins.
Advanced to NMS & Packets
Mastered internal server APIs for complex functionality.
Network Development
Started working with Velocity and multi-server architectures.
Enterprise Projects
Took on larger network projects with complex requirements.
AI Integration
Began training Minecraft-specific LLM models.
Freelance Expansion
Expanded services to include full network solutions.
Current Focus
I'm currently the lead developer at DeluxeSMP, where I code plugins and manage networking infrastructure. I also run MC Esports, where I host tournaments and handle overall network development, plugin creation, and game design.
My latest interest is in training Minecraft-specific LLM models that can assist with plugin development and server management, combining my passion for game development with cutting-edge AI technology.